Welcome to Spark Nexus

Every card in the game was forged by a player — art, stats, and specials. You collect them in packs, trade copies, and duel live on a three-lane board. This tour is a quick visual pass — open the full rules anytime from the link above.

How this custom TCG works

Spark Nexus is a player-made trading card game. The tour above is interactive; this is the full loop in one place.

Welcome to Spark Nexus
Every card in the game was forged by a player — art, stats, and specials. You collect them in packs, trade copies, and duel live on a three-lane board. This tour is a quick visual pass — open the full rules anytime from the link above.
Forge your card
Upload original art, set health/attack/armor/resistance, pick traits, and invent a special. Power score sets energy cost and which rarities you’re allowed — fairness first, wild designs welcome.
Packs & collection
Spend Sparks on packs. Every forged card can show up. Commons are plentiful; Ultra Rares are capped at ten copies ever. Your collection is what you own — rip, chase, and build.
Decks & trade
Build a 30-card deck (max 3 copies of any card) and bind one Patron — a once-per-match ability that costs energy. That Patron is part of your final build before you queue. List extras or open offers on the trade board — Sparks and cards move when both sides agree.
Battle basics
Battles use three lanes — left, mid, and right. Play into a lane, siege that lane's tower, then Kindle. Crack a tower and that lane can threaten the hero.
You’re ready
Claim starters, rip a pack, brew a 30-card deck with a Patron, and queue up. Fine print lives in the full game rules.